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This includes 'new story missions, locations, gear, costumes, collectable trinkets, and more,' and new characters with 'unique mechanics,' all of which will be unlocked for free. The Rocksteady studio product director then outlined all the free content Kill the Justice League players can look forward to, which is focused on keeping players around for the long haul. 'We don't really think of our game as fitting with any particular label,' said Sadeghian, adding that the Suicide Squad game is 'still full of the DNA that infuses the Batman: Arkham series.'

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PLAY Magazine noted that Sadeghian never actually referred to Kill the Justice League as a 'live service' game, despite its elements like battle passes. 'We wanted to make a game where each plyer is connected to that larger community and where we, as developers, get the opportunity to invite the community to evolve this game together with us,' Sadeghian added. The senior developer also outlined a slate of 'social features' for Kill the Justice League, including taunts, a social squad feature, and competitions within online leaderboards.

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